You have to help Charlie eat as many treats as possible before his boys catch him. Building this game taught me a lot about UIKit gaming, Illustrator, and Core Animation. It also required getting my toes wet with Open AL for the sound effects. All in all a good experience that built on what I learned with Pep Talk.
Speaking of which, expect Pep Talk Lite to be released in the next 24 hours or so (pending Apple's approval)! It's an ad supported version - here's hoping I get a few downloads leading to sales of the full version (and a few ad dollars to boot).
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